Website powered by

Horde Warcraft Shield

I made this for sculpting practice based on a concept from the amazing Matthew McKeown.
I made the blockout and low poly UV map with Blender, sculpting with Zbrush, texturing with Substance Painter, and rendering with Marmoset Toolbag.
Hope u guys like it!
https://www.artstation.com/artwork/dvJJJ

Front View

Front View

Left Side View

Left Side View

Right Side View

Right Side View

High Poly Sculpts

High Poly Sculpts

Wireframe

Wireframe

Maps

Maps

Concept Art

Concept Art